﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DesignDemo
{
    class WPS_RapidFireBullets : IWeaponSystemPart
    {
        public void ActionOnFire()
        {
            Console.WriteLine("Damage done!");
        }

        public void ActionOnReload()
        {
            Console.WriteLine("Reload in .1 seconds");
        }

        public void Update()
        {
            Console.WriteLine("Nothing special");
        }
    }
}
